Which of the following best defines the primary function of a specialize composition arc in OpenUSD?
You and your colleague open the same USD layer but one of you observes missing geometry. What could be the reason why?
Which of these is a viable approach for mapping or grouping compound types from other data sources to OpenUSD?
You are setting up an outdoor scene with realistic lighting and want to simulate the effect of the sun. Which UsdLux light type is most appropriate for this purpose, providing a directional light source with parallel rays?
Suppose you had the following layer:
#usda 1.0
(
defaultPrim = "ParentXform"
)
def Xform "ParentXform"
{
def Mesh "ChildMesh"
{
}
}
If you wanted to add a property to "ParentXform" such that it would automatically propagate to "ChildMesh" without having to add the same property to "ChildMesh", which of the following changes to "ParentXform" would make this work?